Slayerxx
You can change this now in User CP.
- Reaction score
- 3
Hey i just made a Bridge using two foot Switchs and mutable elevators, they raise out of the deep water, and this is all gud but units that walk twards the bridge (with out it raised) will just clip down to the elevator and keep walking . this goes for leaving the elevator as well they will just clip up to the ground???
ATM i have a simple trigger that kills any unit that is issued a move order targeting an elevator that is at a hight of 1 (below the water) but this is not a permanent or good fix (its triggers by another trigger that has event unit enter region, and then waits 1 second) plz can someone tell me how to make a better trigger or fix the elevator. Thankyou XD
ATM i have a simple trigger that kills any unit that is issued a move order targeting an elevator that is at a hight of 1 (below the water) but this is not a permanent or good fix (its triggers by another trigger that has event unit enter region, and then waits 1 second) plz can someone tell me how to make a better trigger or fix the elevator. Thankyou XD