Hey all,
I'm helping a friend with his map (called Butter. It's a DotA style game, with a few twists) and one of the skills for a character of mine involves a chance to evade attacks, and increasing attack speed for a short time when you do. Is there a way of creating a trigger that works something along the lines of "Event: Unit succesfully evades an attack"?
Alternatively, is there a triggerless way of doing this? (i.e: doing this all in the abilities section)
Thanks for the help.
- Scam Ent
I'm helping a friend with his map (called Butter. It's a DotA style game, with a few twists) and one of the skills for a character of mine involves a chance to evade attacks, and increasing attack speed for a short time when you do. Is there a way of creating a trigger that works something along the lines of "Event: Unit succesfully evades an attack"?
Alternatively, is there a triggerless way of doing this? (i.e: doing this all in the abilities section)
Thanks for the help.
- Scam Ent