Floating text

hopy

Active Member
Reaction score
64
Could someone tell me why this doesn't work?

Trigger:
  • Floating Text - Create floating text that reads For Lordaeron! above Town[1] with Z offset 0.00, using font size 10.00, color (100.00%, 50.00%, 50.00%), and 0.00% transparency
    • Floating Text - Change the lifespan of (Last created floating text) to 5.00 seconds


It's supposed to create a floating text above a unit and destroy it afther 5 seconds, but it doesn't disapear. Why's that?

(Town[1] is a unit on the map.)
 

the_ideal

user title
Reaction score
61
Trigger:
  • Actions
    • Floating Text - Create floating text that reads (For Lordaeron!) above Town[1] with Z offset 0, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
    • Floating Text - Change (Last created floating text): Disable permanence
    • Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
    • Floating Text - Change the fading age of (Last created floating text) to 0.50 seconds
    • Floating Text - Set the velocity of (Last created floating text) to 15.00 towards 90.00 degrees


That will work, and look prettier.
 
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