Spellpack Forked Chain Lightning, Mana Slash, Disruption Aura & Time Freeze

Tinki3

Special Member
Reaction score
418
> there is no cooldown even if you change it

Add a 0.1 second "wait" directly after any variables that have been set in the trigger.

If you are unsure, post the trigger and I will explain further.

I didn't get this part - "it does no damage".
 

xericho

New Member
Reaction score
0
tried adding the a 0.01 wait, the spell works but still no cool down. tried 0.10 secs, still same story, i got to 0.5, it cools down, but the spell no longer works :(
 
T

Tubba

Guest
Tried it, you should really look over Forked Chain Lightning, because with the way it is now, two units can take lots of hits from the lightning, making it ridiculously powerful. Maybe you should make it so that any one unit can be hit once?
 
W

Whiteboy

Guest
Cool Spell Pack! Though I still wish that someone tells me how Tiny-from DOTA-is able to grow in size and how his ability works. But anyways, it's still a great spell pack you made especially with the Mana Slash.
 

WolfieeifloW

WEHZ Helper
Reaction score
372
Just a few comments/constructive criticism, don't get mad :p :

1) Like a lot of people have said, Forked Chain Lightning is way to powerful.
2) After Mana Slash is over, it takes a little while to reselect the hero, this 0.5 seconds or whatever could be the different between life and death in some games.
3) Time Freeze; you should make an effect overhead of units affected maybe?

Anyways, that's my two cents.
 
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