System GTrigger Event System

D.V.D

Make a wish
Reaction score
73
Hey Jesus, I have a question about this system. I noticed you have the unregister event function and I was wondering how your supposed to point it to which event to unregister as it takes nothing and returns nothing. Any help?
 

Bribe

vJass errors are legion
Reaction score
67
It loads the appropriate data from a [ljass]GetTriggeringTrigger()[/ljass] call, so you can't just call it arbitrarily from the middle of nowhere.

Edit: Looking at it again, those functions you mentioned just set a boolean that is similar to [ljass]bj_wantDestroyGroup[/ljass]. Since he is firing the triggers manually, he just detects those booleans and does the appropriate actions if need be.

JASS:
//
                set Trigger$NAME$NextMem=Next[Trigger$NAME$Mem]
                if TriggerEvaluate(Trig[Trigger$NAME$Mem]) then
                    call TriggerExecute(Trig[Trigger$NAME$Mem])
                endif
                if UnregisterLastEvent then
                    set UnregisterLastEvent=false
                    call Unlink(Trigger$NAME$Pointer,Trigger$NAME$Mem)
                    call FreeMem(Trigger$NAME$Mem)
                endif
                set Trigger$NAME$Mem=Trigger$NAME$NextMem
 

D.V.D

Make a wish
Reaction score
73
So it unregisters the event of GetTriggeringTrigger? Is there any way around that to unregister a event in a chosen trigger?
 

Jesus4Lyf

Good Idea™
Reaction score
397
So it unregisters the event of GetTriggeringTrigger? Is there any way around that to unregister a event in a chosen trigger?
A classic case of RTFM.
JASS:
//		   // Ability Events
//		 - GT_UnregisterSpellEffectEvent(trigger, abilityid)      (returns the trigger passed in)
//		 - GT_UnregisterBeginsChanellingEvent(trigger, abilityid) (returns the trigger passed in)
//		 - GT_UnregisterBeginsCastingEvent(trigger, abilityid)    (returns the trigger passed in)
//		 - GT_UnregisterStopsCastingEvent(trigger, abilityid)     (returns the trigger passed in)
//		 - GT_UnregisterFinishesCastingEvent(trigger, abilityid)  (returns the trigger passed in)
//		 - GT_UnregisterLearnsAbilityEvent(trigger, abilityid)     (returns the trigger passed in)
//		   // Order events // (can use String2OrderIdBJ("OrderString") for orderid
//		 - GT_UnregisterTargetOrderEvent(trigger, orderid)        (returns the trigger passed in)
//		 - GT_UnregisterPointOrderEvent(trigger, orderid)         (returns the trigger passed in)
//		 - GT_UnregisterNoTargetOrderEvent(trigger, orderid)      (returns the trigger passed in)
//		   // Item events
//		 - GT_UnregisterItemUsedEvent(trigger, itemtypeid)        (returns the trigger passed in)
//		 - GT_UnregisterItemAcquiredEvent(trigger, itemtypeid)    (returns the trigger passed in)
//		 - GT_UnregisterItemDroppedEvent(trigger, itemtypeid)     (returns the trigger passed in)
//		   // Unit events
//		 - GT_UnregisterUnitDiesEvent(trigger, unittypeid)        (returns the trigger passed in)
 

D.V.D

Make a wish
Reaction score
73
OOOH never saw that, man i feel stupid :banghead::p Thanks Jesus( I never thought Id ever say that ) :)
 

SanKakU

Member
Reaction score
21
btw, i was working on my map the other day, and was browsing through the trigger editor, and i was browsing through the systems folder and noticed that opening comment again...and counted the number of spaces. 15! so i guess that's perhaps 3 tabs and 3 spaces. or maybe 2 tabs and 7 spaces...1 tab and 11 spaces maybe...

Anyway! just thought i'd mention that recently i've started to use SpellEvent system and i'm still using GTrigger.
Although someone earlier was trying to compare the two...hmm...I don't think there's anything wrong with using both. What's your take on that? Initially I was doing stuff with GT and then now that I've tried using SpellEvent, it does seem to do stuff GT can't. But GT can do stuff SpellEvent can't. Or is this wrong?

JASS:
//*  If you specify a spell id when registering a function then
//*  that function will only run when that ability is cast; only
//*  one function per ability per event is supported, if you
//*  register more functions then only the last one registered will
//*  be called. If, however, you pass 0 as the ability id parameter
//*  then the registered function will run for all spells. Up to
//*  8190 functions can be registered this way for each event.
//*  These functions will be called before the ability's specific
//*  function in the order they were registered.
//*

could you do this in GT as well? if so, i didn't realize it.

but of course, the other side of the coin is that SpellEvent doesn't have this stuff:
JASS:
//               - GT_UnregisterLearnsAbilityEvent(trigger, abilityid)     (returns the trigger passed in)
//                 // Order events // (can use String2OrderIdBJ("OrderString") for orderid
//               - GT_UnregisterTargetOrderEvent(trigger, orderid)        (returns the trigger passed in)
//               - GT_UnregisterPointOrderEvent(trigger, orderid)         (returns the trigger passed in)
//               - GT_UnregisterNoTargetOrderEvent(trigger, orderid)      (returns the trigger passed in)
//                 // Item events
//               - GT_UnregisterItemUsedEvent(trigger, itemtypeid)        (returns the trigger passed in)
//               - GT_UnregisterItemAcquiredEvent(trigger, itemtypeid)    (returns the trigger passed in)
//               - GT_UnregisterItemDroppedEvent(trigger, itemtypeid)     (returns the trigger passed in)
//                 // Unit events
//               - GT_UnregisterUnitDiesEvent(trigger, unittypeid)        (returns the trigger passed in)
 

Jesus4Lyf

Good Idea™
Reaction score
397
When you said SpellEvent, I initially confused it for SpellStruct. :p

GT doesn't support the passing of 0 although it could.. SpellStruct actually is a much better event system, in my opinion. To me, GT is the most lightweight thing you can use for ability events, and SpellStruct is the most endowed.

I don't know SpellEvent intimately so I can't really comment - but use what you like! And I see no problem with using two, aside from redundancy. But if that's your flavour, by all means... :)
 

tooltiperror

Super Moderator
Reaction score
231
Why don't you make it use TriggerEvaluate? Would save me a hell of a lot of time of recoding :)
 

tooltiperror

Super Moderator
Reaction score
231
Yeah, I figured out using [LJASS]TriggerAddCondition[/LJASS] with the trigger it supplies, never bothered editing that post.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    Actually I was just playing with having some kind of mention of the food forum and recipes on the main page to test and see if it would engage some of those people to post something. It is just weird to get so much traffic and no engagement
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top