Help! Trigger kicks people for some reason!

strembitsky

Member
Reaction score
1
When I start up my map, people start as wisps, with 6 of their own hero's in a box, along with all the other player's same amount of hero's in a box. (Ex. Blue has six heros, green has six heros..) The wisps start in a room where they select what class they want to play as. (There are six classes). If they go near the person they want to play as, it moves the hero they selected from that box, and to the start of the map. It also kills all other of their own heros. Whenever a person picks their class, they get kicked from the game. Even red gets kicked if he goes in. It's really frustrating because i spent 4 days on this mp, just to see that it wont work. I think the trigger that is kicking the people is the trigger that moves the class you picked, and kills all others. Help!!:banghead::banghead::banghead::banghead:
 

sentrywiz

New Member
Reaction score
25
Do you get an error message of some sort?

Please use WC3 tags to post your trigger that you think causes this. Its a little "a" symbol just copy the triggers as text and paste them inside the tags.
 

strembitsky

Member
Reaction score
1
Trigger:
  • Warrior
    • Events
      • Unit - A unit enters Region 032 <gen>
    • Conditions
      • (Owner of (Triggering unit)) Equal to Player 1 (Red)
    • Actions
      • Unit - Move Warrior This Game Wuz Made By strem 0016 <gen> instantly to (Random point in Region 037 <gen>)
      • Camera - Pan camera as necessary for Player 1 (Red) to (Center of Region 037 <gen>) over 0.50 seconds
      • Unit - Remove Wizard This Game Wuz Made By strem 0017 <gen> from the game
      • Unit - Remove TANK This Game Wuz Made By strem 0015 <gen> from the game
      • Unit - Remove Rogue This Game Wuz Made By strem 0014 <gen> from the game
      • Unit - Remove Mage This Game Wuz Made By strem 0013 <gen> from the game
      • Unit - Remove Aura Dude This Game Wuz Made By strem 0012 <gen> from the game
      • Unit - Remove Class Selector 0250 <gen> from the game


There are several different triggers of this, with different people removed, different people moved, the condition as different players, and different regions. I don't think that this specific one is the one that kicks the people though. I don't know which one kicks the people. And, no. I didn't get an error message.
 

esb

Because none of us are as cruel as all of us.
Reaction score
329
Remove Pan Camera. It's known to cause some desyncs.

And you mean kick as in kick, or disconnected?

Anyother triggers than can 'kick' a player?
 

strembitsky

Member
Reaction score
1
Hey, thanks. It fixed the starting thing, but now when i go into the region of a checkpoint where it revives everyone, it frezzes my computer. Heres the trigger:
Trigger:
  • Untitled Trigger 002
    • Events
      • Unit - A unit enters Region 000 <gen>
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 3 (Teal)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 4 (Purple)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 5 (Yellow)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 6 (Orange)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 7 (Green)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 8 (Pink)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 3 (Teal)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 4 (Purple)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 5 (Yellow)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 6 (Orange)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 7 (Green)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 8 (Pink)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Hero - Add 1000 experience to (Picked unit), Hide level-up graphics)
 

Skippy

Active Member
Reaction score
39
Hey, thanks. It fixed the starting thing, but now when i go into the region of a checkpoint where it revives everyone, it frezzes my computer. Heres the trigger:
Trigger:
  • Untitled Trigger 002
    • Events
      • Unit - A unit enters Region 000 <gen>
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 3 (Teal)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 4 (Purple)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 5 (Yellow)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 6 (Orange)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 7 (Green)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 8 (Pink)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green)) and do (Hero - Instantly revive (Picked unit) at (Random point in Region 001 <gen>), Hide revival graphics)
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 3 (Teal)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 4 (Purple)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 5 (Yellow)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 6 (Orange)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 7 (Green)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 8 (Pink)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green)) and do (Unit - Move (Picked unit) instantly to (Random point in Region 001 <gen>))
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Hero - Add 1000 experience to (Picked unit), Hide level-up graphics)
Everything leaks!!!
 

strembitsky

Member
Reaction score
1
oh, i got it. it froze because absolutely EVERYTHING got moved to the checkpoint. All i did was make trigger that removed a player from the game if their slot wasnt used. thanks! ill share my mapon epicwar.com Its called: Stages of Battle v2.4

Author: strem
 
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