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DaFishy
Guest
Yay! .. After for months I have RETURNED to this forum again!
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My Idea!
- Infinite Escape
- Its a maze ... The screen will move .. and if you get too far from the screen you'll die ........ screen will shake / wobble / spin around
Goal: Make that map a impossible maze (not really impossible but extreme difficult)
Status:
Terrian [80%]
Trigger [10%]
Objects [70%]
Plan:
The screen will be LOCKED unto Shade1 .. which as permenant invisibility
And the shande will move first for 4-7 seconds before Shade2 moves ..
Shade2 has super permenant invisibility and a immolation
Shade2 will be behind Shade1 and Shade2 will kill all units out from the screen
First Land:
G - GRUNT = MOVING
F - FOOTMAN = STILL
R - RALLY POINT FOR MOVING OBJECTS
B - BARRICADES
M - Magic Attack
X - Empty
(NO SCREEN MODES) (SHAKEY MODE) (LITTLE TWIRL MODE)
=====================================================
BBXXXXXFFFXGRGRXBXXXXXGXXXXXXXXXXXXXXXXXRXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXXXXXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXFFFXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXFFFFFXXXXXXXXBXXXXXXXXXXXXXXR2XXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXFFFXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXXXXXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXXXFFFXRGRGXBXXXXXGXXXXXXXXXXXXXXXXXRXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
=====================================================
More maze ideas let me know
================================================
My Idea!
- Infinite Escape
- Its a maze ... The screen will move .. and if you get too far from the screen you'll die ........ screen will shake / wobble / spin around
Goal: Make that map a impossible maze (not really impossible but extreme difficult)
Status:
Terrian [80%]
Trigger [10%]
Objects [70%]
Plan:
The screen will be LOCKED unto Shade1 .. which as permenant invisibility
And the shande will move first for 4-7 seconds before Shade2 moves ..
Shade2 has super permenant invisibility and a immolation
Shade2 will be behind Shade1 and Shade2 will kill all units out from the screen
First Land:
G - GRUNT = MOVING
F - FOOTMAN = STILL
R - RALLY POINT FOR MOVING OBJECTS
B - BARRICADES
M - Magic Attack
X - Empty
(NO SCREEN MODES) (SHAKEY MODE) (LITTLE TWIRL MODE)
=====================================================
BBXXXXXFFFXGRGRXBXXXXXGXXXXXXXXXXXXXXXXXRXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXXXXXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXFFFXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXFFFFFXXXXXXXXBXXXXXXXXXXXXXXR2XXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXFFFXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXXXXXXXXXXXXBXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
BBXXXXXFFFXRGRGXBXXXXXGXXXXXXXXXXXXXXXXXRXXXXXBXMXM1XM2XM3XM4 XM5XM6XB
=====================================================
More maze ideas let me know