How to Disable a Random Ability?

Undead Me

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I'm making a mage arena type game. In this game, 8 people choose 4 spells and 2 passives at the beginning of each round, then fight for about 30 seconds. In order to facilitate the use of hotkeys I've actually made 4 versions of each spell, each with X,C,V, or B as a hotkey. Obviously, those abilities take up the bottom 4 ability slots with X being the leftmost, B being the rightmost, etc.

I want to make an unit targeted ability called "Crush Magic" that channels for 1 second, then causes 20 damage to the target if the target is still in range. Additionally, I want a random enemy spell to be disabled for 6 seconds. Ideally, this spell would be replaced with a dummy passive called "Spell Disabled" in the same slot.

I have everything working except that I don't know how to select a random ability and remove it, let alone return it without reseting its cooldown. Does anyone know how to do this?
 

jig7c

Stop reading me...-statement
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123
the only way i can think of is:
i'm assuming hero can "buy" abilities from a shop in your map?

maybe when the game starts, when the hero picks the ability, set those abilities and that hero to variable.. and the ability to a matching ability array variable..
when the caster uses crush magic, just check using integer a loop to see which hero was the spell casted on, an then, use integer b loop to remove a random ability

then remove that spell from that target, add a disable spell icon (fake spell that does nothing) to that target, and then wait 6 seconds, and give the original spell back to the target but the cooldown will be resetted...
 

Crusher

You can change this now in User CP.
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You could add those abilities into an integer, something like this:

Trigger:
  • Actions:
    • Set Ability[1] = Finger of Death
    • Set Ability[2] = Entagling Roots
    • Set Ability[3] = Permanent Immolation
    • Set Ability[4] = Firebolt


Then do something like this:

Hide ''Ability[random integer number between 1 and 4] for ''player 1 Red''.

or just remove it, whatever you want.

After you've done this, just create a new trigger called ''Timer'' and add 6 seconds expiration timer to it.

Once the expiration timer has been over, display the hidden ability which you've hidden.
 

PooBucket

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don't ask for +rep..if that guy...undead cow sees this he will -rep u as he did with me.so whats the matter if you attach this to all your messages...i dont get it ...i dont understand whats his problem...:nuts:

LOLS! i thought he was joking but :p bad luck.
 
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