rover2341
Is riding a roller coaster...Wee!
- Reaction score
- 113
I made a roller coaster game in C# a while back. and surprisingly the back-end doesn't have many issues. Yet I still want to re-explore it, in the name of improving ability to code.
Issue:
When a User Builds a track and the user brakes one of the rules... like go out of bounds (x,y), go into the ground (go to low), build tracks into another track, the game attempts to fix the issue and move on. Instead of give them in error sound or message, saying no go. your going out of bounds.
This is extremely important. As I found in war3 modding, and on the phone that if they cant mash buttons and it build a coaster people lose interest really fast. Avg Age is likey 8-16 years old.
So I am able to fix one rule with no problems and its fairly isolated. But the issue is being resolved and another issue comes up at the same time....
like your building out of bounds, but it backs up and turns left to get you in bounds and you run into a track.. or you run into the ground because you happened to be pointed at a down ward angle.
Then Issue A, And Resolution A, get mixed in with Issue B, And Resolution B. This doesn't always cause melt downs but it can.
I don't mind. Removing tracks from the user to get them back on track.
So... image (2) is what it really is. and capture.png is me in a attempt to streamline it (flow chart program) but realizing i have no idea how i would do it. (A,B,C,D are modules that would attempt to fix the issue)
Issue:
When a User Builds a track and the user brakes one of the rules... like go out of bounds (x,y), go into the ground (go to low), build tracks into another track, the game attempts to fix the issue and move on. Instead of give them in error sound or message, saying no go. your going out of bounds.
This is extremely important. As I found in war3 modding, and on the phone that if they cant mash buttons and it build a coaster people lose interest really fast. Avg Age is likey 8-16 years old.
So I am able to fix one rule with no problems and its fairly isolated. But the issue is being resolved and another issue comes up at the same time....
like your building out of bounds, but it backs up and turns left to get you in bounds and you run into a track.. or you run into the ground because you happened to be pointed at a down ward angle.
Then Issue A, And Resolution A, get mixed in with Issue B, And Resolution B. This doesn't always cause melt downs but it can.
I don't mind. Removing tracks from the user to get them back on track.
So... image (2) is what it really is. and capture.png is me in a attempt to streamline it (flow chart program) but realizing i have no idea how i would do it. (A,B,C,D are modules that would attempt to fix the issue)