Ok this is really my last question for World Editor, as after that I'll be moving completely to sc2 editor. It's just that I hate cameras and couldn't figure that out:
I created a camera object above a unit with the view and distance I want. The unit will change its flying height at 100 rate. I want to make it so that the camera object follows the unit from above at the same distance so that when the unit's flying height goes up, the camera also goes up, so it follows it.
I could use a trigger where the distance to target? is changed every second but it didn't work. SO how can I make a view that follows the unit? Since if you make your flying unit reach 1000 Height triggers can't detect whenever your unit is at 550, 678, 789. 890 etc height, it will only detected the final 1000. So maybe an Every X second trigger to move the camera up along with targeting the unit? The unit just goes up, so no need to make it follow horizontally (i.e unit is not moving to X and Z axis)
I created a camera object above a unit with the view and distance I want. The unit will change its flying height at 100 rate. I want to make it so that the camera object follows the unit from above at the same distance so that when the unit's flying height goes up, the camera also goes up, so it follows it.
I could use a trigger where the distance to target? is changed every second but it didn't work. SO how can I make a view that follows the unit? Since if you make your flying unit reach 1000 Height triggers can't detect whenever your unit is at 550, 678, 789. 890 etc height, it will only detected the final 1000. So maybe an Every X second trigger to move the camera up along with targeting the unit? The unit just goes up, so no need to make it follow horizontally (i.e unit is not moving to X and Z axis)