How to make the whole terrain completely visible for ground units?

GoGo-Boy

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Hi there,
I'd like my map to be 100% visible. However I still can't see on higher terrain as a ground unit even with blackmask etc. turned off.
Is there any special option for that or some was in JASS?
Til now I frequently moved a flying dummy unit about the ground units head... but that takes unnecessary performance I think.
 

Tru_Power22

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IF you want your map 100% visible use this trigger:

Trigger:
  • Visibility
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area)
 

GoGo-Boy

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Argh, seems like I turned my blackmask stuff etc. off for some testing a long time ago. It's working now.
Thanks however, +Rep
 
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