Every now and then, when writing some trigger, you may notice it becomes too long...
So, split it up into several ones, that simply call each other.
With or without checking the conditions that those triggers may have.
I usually use this in "Map Initialization"; there's, most likely, one called "Init players", "Init comps", ... and, the actual init trigger is just a series of calls.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!