is a good idea to allow more than 1 orb/buff placer per unit?
I discover a way to make a bug-free multi-orb and buff-placer system that allows my heroes to have as much orb effects and buff placers they want to.
but I ask myself if it is a good idea to allow such a thing in an AOS map.
let's start discussion.
[EDIT]
do you think it`s a good idea to make something like this:
the item above is just an example, I`m not having this item in my AOS:
mask of death
+ 10% life steal (-1% for each other orb effect on inventory)
frost blade
+ slows enemies movement speed by 20% on attack (-2% for each other orb effect on inventory)
I discover a way to make a bug-free multi-orb and buff-placer system that allows my heroes to have as much orb effects and buff placers they want to.
but I ask myself if it is a good idea to allow such a thing in an AOS map.
let's start discussion.
[EDIT]
do you think it`s a good idea to make something like this:
the item above is just an example, I`m not having this item in my AOS:
mask of death
+ 10% life steal (-1% for each other orb effect on inventory)
frost blade
+ slows enemies movement speed by 20% on attack (-2% for each other orb effect on inventory)