zaqer50
TH.net Regular
- Reaction score
- 3
This is probably some stupidly easy question but...
That is my trigger, what I need to know is in the Event part, how can i make it any player, instead of just red. and then down in the Conditions part instead of "Last created unit" it has to be a unit owned by the player hitting ESC.
I hope that makes sense...
Thanks in advance
Code:
Talk
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
(Is (Last created unit) near Villager (Male 2) 0001 <gen> and withing a range of 500.00) Equal to True
Actions
Unit - Pause (Last created unit)
Cinematic - Clear the screen of text messages for (All players)
Special Effect - Create a special effect attached to the overhead of Villager (Male 2) 0001 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Make Villager (Male 2) 0001 <gen> face (Last created unit) over 0.50 seconds
Game - Display to (All players) for 2.00 seconds the text: Hello Stranger.
Wait 2.00 seconds
Special Effect - Destroy (Last created special effect)
Unit - Unpause (Last created unit)
That is my trigger, what I need to know is in the Event part, how can i make it any player, instead of just red. and then down in the Conditions part instead of "Last created unit" it has to be a unit owned by the player hitting ESC.
I hope that makes sense...
Thanks in advance