AoS Last Days of Winter

Toriad

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Last Days of Winter

Latest Version: v0.1
Current Phase: Pre-Testing Development
Download: Coming Soon!!!

History

Tribes fight, it is unavoidable. For two tribes that have always been locked in combat over the Malgora Mountains that war is coming to an end. This last winter has been the hardest that has ever been witnessed by these tribes. Nature has decided that these tribes have damaged its beauty for far to long. This winter the tribes will die, they will either kill themselves, or nature will finish them off. It is going to happen, rather they like it or not. In these last days of winter few will stand for the cause. Few will stand to destroy the forces of nature and stop the other tribe. These heros will have epic battles across the snow covered mountains fighting off many of the forces of nature and enemy tribe alike. Which side will you rise for, the Tribe of the Mountain, or the Tribe of the Winds.

Description/Screenshots

This map combines the RPG genre with the AOS genere. You will start out as a small little tribesman. When you turn level 6 you will pick your 1st class. You will keep your level 6, when you turn level 11 you will one of your 1st classes choices for a second class. At level 16 you will get to become the trancended version of your 2nd class choice.

You will start out with a tent, 3 defensive towers, and a defensive barricade. You will be able to use your tent to train miners, builders, lumberjacks. Then you can tell those builders what to build and where. You are responsible for helping build up your tribe. There will be many things that you can research that will help you survive not only the enemy but the forces of nature.

The forces of nature are many, the nights in the Malgora Mountains are cold, all units will suffer a small life drain, a slow, a percent to miss. These penalties can be amplified by travelling through deep snow without proper gear. Researching things like Furcoats, snow shoes. Will be important in combat in this game.

Using the forces of nature to help you will also be heplful, there are weak points of snow build up, that when attacked will pour their snow around them creating blockages or hazards. These will melt during the day but can be reopened at night for strategic importance. Remeber anything that hurts your enemy can also hurt you.

Screenshots coming soon

Known Techtree and Hero Class Choices

FORMAT

Starting Class
  • Possible next class -> Trancended Class if posibble

Tribesman
  • Fighter (Level 6)
  • Magician (Level 6)
  • Archer (Level 6)
  • Rogue (Level 6)
  • Survivor (Level 25)

Fighter
  • Berserker -> Destroyer
  • Swordsman -> Knight
  • Blademaster -> Samurai

Magician
  • Diviner -> Demi-God
  • Geomancer -> Ba-Gua
  • Shaman -> Forest God

Archer
  • Arcane Archer -> Spell Slinger
  • Ranger -> Shadowstep
  • Bard -> Master Minstrel

Rogue
  • Thief -> Master Thief
  • Trickster -> Gambler
  • Murderer -> Assassin

Survivor
  • Apprentice Survivor -> Master Survivor



Progress/System Progress

General Map Progress

Terrain: |||||||||| - 100%
Units: |||||||||| - 10%
Heros: |||||||||| - 20%
Triggers: |||||||||| - 10%
 
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