Arena Legends

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LiveSsenkrad

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You should carefully check The One. As a first and funny bug, using projectile at a Way gate and then getting dragged all over the map. The second is when using the skill (forgot name) with the (B) hotkey -- While Being Dragged Around-- >>> This causes The One to miss his destination by a few units, making it possible to MOVE the destination location. Have a replay of 34 minutes if you want to see it.
 

GetTriggerUnit-

DogEntrepreneur
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I've found a bug too. With Nightwings, when you knock tower, the tower have 0 movement speed, so the model doesn't move, but the hp bar moves and the shadow move and the red circle, it's really wierd.
Check it out ~;At the very end, when the games end.;~
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
Didn't you look at my replay?
The bug is with the towers and Nightwings.

Nightwings has a kind of knockback, and there's no cond to make it not work on basement. Result, the basement is knocked. The problem is that the basement has 0 mov.speed to the model f&cks up. Just lookn near the end of the replay. :)
 

waaaks!

Zinctified
Reaction score
256
want to play online?
download hamachi and join RotG network

network name: RotGv3
password: realmsofthegenesis
 

13lade619

is now a game developer :)
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398
...got working on some stuff today.. here's a working changelog of the coming version:

Gameplay:
Attribute System > emjlr3
LastOrder > RisingDusk
Creep upgrade reduced to 4:15.
reduced hero xp gain slightly
*Removed Tower Mechanisms.. they can now be destroyed.
reduced duel timer interval.
made towers 'ancients'.. to fix targeting bug.
changed training points...
reduced ASlide triggering time.
added honor points system, and win configuration.
modified ghosts and spawns
removed hero default bounty.
reduced armor / agi;
reduced regen per point.
increased ms per agi points

Heroes:
reduced ImpalingBolts knockback distance.
reduced TripleStrafe casting time.
added knockback effect to WyvernArrow.
reduced mana cost and cooldown for WyvernArrow.
fixed divine shield hotkey
reduced judge sword cooldown / inceased de-armor.
reduced dead-shot range.
Fixed Divine Shield Bug!!

Misc:
added shake cameras to warmonger skills
fixed lightning spellstorm casting art.
recoded DarkOne's Obliterate FX.
added icon for warmonger.
added weather
added -st command ( + -ms command -rg command )
removed camera lock on duel..
 

13lade619

is now a game developer :)
Reaction score
398
new screenshots for fixed up terraining..

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13lade619

is now a game developer :)
Reaction score
398
ok... after tediously combing through EVERY LINE of code in my map for hours...
i finally managed to get a working version for the daRned 1.24 patch!!

here's a list of what i had converted:
(w/o contact from the authors though.. sorry.)

Kattana's LHV
Romek's UAC
kenny!'s KBS
emjlr3's ShieldUnit
TimerUtilsRED

and the hardest one to convert... with over 3000 lines to look through...
Vexorian's Caster System!



though i didnt check for any 'stray' logical bugs because of my modifications yet..
 

Zack1996

Working on a Map
Reaction score
68
Kattana's LHV
I thought this became unnecessary after the new patch?

Also, its amazing how Vexorian actually made such an epic system. 100+ version or something 0_o
 

13lade619

is now a game developer :)
Reaction score
398
BUMP! BUMP! BUMP!

New Version Update!! ~Finally...

Beta NOW available.
1.24 version also available as separate map.


Gameplay:
Creep upgrade time to 5:45.
reduced hero xp gain slightly
*Removed Tower Mechanisms.. they can now be destroyed.
made towers 'ancients'.. to fix targeting bug.
changed training points... to honor system
reduced ASlide triggering time.
added honor points system, and win configuration.
modified ghosts and spawns
removed hero default bounty.
reduced armor / agi;
reduced regen per point.
increased ms per agi point.
reduced mana/int, hp/st,
returned dmg/pt to 1.
reduced armor reduction
increased spawn rate
increased creep revive time
fixed up creep pathing
basic ITEM SYSTEM (no recipes yet, sorry)
DUEL SYSTEM REMOVED
lowered creep upgrade levels to compensate for weakened hero stat growth.
reduced towers to 4... from 6. so that more areas will be "free"
added 2 new creep camps, changed a few bases.

Heroes:
3 NEW HEROES.
reduced ImpalingBolts knockback distance.
reduced TripleStrafe casting time.
added knockback effect to WyvernArrow.
reduced mana cost and cooldown for WyvernArrow.
fixed divine shield hotkey
reduced judge sword cooldown / inceased de-armor.
reduced dead-shot range.
Fixed Divine Shield Bug!!
modified Corruption
added 60 sec duration to divine shield
modified mark duration, damage amp
increased gold mine stun,
reduced evade for thief
changed some animations for templar
reduced sight range back to normal.

Misc:
Terrain/Doodad Improvs + Recalculated ShadowMap.
completed all hero stories.
added shake cameras to warmonger skills
fixed lightning spellstorm casting art.
recoded DarkOne's Obliterate FX.
added icon for warmonger.
added weather
added -st command ( + -ms command -rg command )
removed camera lock on duel..
decreased map/camera bounds
-inv help command
recoded creep revive system to work with PUI.. to avoid custom value conflicts.

Found any bugs / weird stuff ?
Got comments / suggestions / reactions ?
Post them here.


or contact: [email protected]
 

Zack1996

Working on a Map
Reaction score
68
Like the Infernal thing + Fire ball thing (I have a bad memory for names)
With those 2 at ~level 5 or something. It owns. I killed the Red creep camp with one combo.
 
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