Level of ability

LordChicken

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Hello
Im trying to make a spell were that when cast on a foe it deals Y dmg x Stat
were Y changes when the spell levels up

Example

Rock throw
Level 1 Str x 1this is Y
Level 2 Str x 2
Level 3 Str x 3 and so on

i know how to make the Y time str but i dont know how to change it when the spell levels up

any help is loved thank you.
 

Admit

New Member
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Trigger:
  • Events
    • Unit - A unit Starts the effect of an ability
      • Conditions
        • (Ability being cast) Equal to "Your Spell"
    • Actions
      • Unit - Cause (Casting unit to damage (Target unit of ability being cast, dealing ((Real((Level of "Your spell" for Casting unit)))) x ((Real((Strenght of (Casting unit) (Include bonuses)))) damage of attack type Spells and damage type Normal
 
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