Map crashing after too many attacks

WolSHaman

knowledgeably ignorant
I've attached a custom map that I've been working on that keeps crashing. I deleted every single trigger from the map yet despite that the map crashes, and I was wondering if anyone else has had a similar problem. I'm on WC3 classic. To create the bug:
1. Level the ranger up to 20
2. Order the ranger to attack the Druid's Enclave (This is the Altar of Elders structure)
3. While this is happening queue up the ranger attacking the units and other structures

After a while the map crashes after the ranger attacks it. Because all the triggers are deleted it isn't an issue with triggers. I've also replicated this bug using other units, and using the ranger at level 1. Is this some sort of bug in the game engine that can't be fixed?
 

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