Ok, so, my idea is this - I'm currently making a map featuring six or so heroes, chosen from about twice that for variation, and I plan to have random creeps on the map, random treasures and a few other random things. Anywho, based on certain conditions, I'm planning to have one player become a traitor, at which point something strange happens to him - he becomes a Fire God, he becomes invisible, or he turns into a werewolf etc. at which point the other five heroes must stop him or die trying. But, my ideas for these scenarios are somewhat limited.
So, here's what I would like from you - creative ideas based on one person turning traitor and gaining some power or another that the others must stop in some way, whether it be activating switches, getting hold of an item for an advantage (silver bullets for a werewolf for example), or just straight out killing him.
If I use your idea partially or directly, I'll make sure to contact you somehow on the site and I will also credit you in my map, which I plan on releasing in the (near or distant) future.
Thank you for giving me the time of day, I want to hear what you have to say! (rhyming not intentional) :thup:
So, here's what I would like from you - creative ideas based on one person turning traitor and gaining some power or another that the others must stop in some way, whether it be activating switches, getting hold of an item for an advantage (silver bullets for a werewolf for example), or just straight out killing him.
If I use your idea partially or directly, I'll make sure to contact you somehow on the site and I will also credit you in my map, which I plan on releasing in the (near or distant) future.
Thank you for giving me the time of day, I want to hear what you have to say! (rhyming not intentional) :thup: