SOLVED
I'm using the m3 exporter v0.20 by NiNtoxicated, and it seems like I can't export the animation of my model
properly. The animation is pretty simple - it's just a rotating weapon case. The model exports fine - textures
and geometry are ok.
In 3dsmax I created an animation of the case rotating which is 6667 frames with 1000 fps, just like the stand
animation of the grenades model. When I export the model the sc2 editor detects the animation as 10 000
frames long and shows no animation (there is no motion).
I can't find a tool or something in 3dsmax where I can define the animation length, fps and name.
How can I export my animation propertly?
Please help!
+rep for useful replies
I'm using the m3 exporter v0.20 by NiNtoxicated, and it seems like I can't export the animation of my model
properly. The animation is pretty simple - it's just a rotating weapon case. The model exports fine - textures
and geometry are ok.
In 3dsmax I created an animation of the case rotating which is 6667 frames with 1000 fps, just like the stand
animation of the grenades model. When I export the model the sc2 editor detects the animation as 10 000
frames long and shows no animation (there is no motion).
I can't find a tool or something in 3dsmax where I can define the animation length, fps and name.
How can I export my animation propertly?
Please help!
+rep for useful replies