I am currently creating a multi-Player RPG that incorporates Greek Mythology but still remains unique. The game allows for each player to choose only one character, but the character is highly customizable. The RPG is also based heavily on realism, from terrain to combat: one hit from a sword or arrow and your hero could die (players have to rely heavily on abilities, teamwork, planning in order to survive). Items are categorized into 8 classes and 6 rarity levels which determine Hero Level requirements. Items also carry the available abilities for heroes: each item is spell book that carries abilities pertaining to that item.
I started my work about a month ago and so far i have implemented various systems like weapon system, creep respawn, loot system, damage show, spell show.. And i have completed about half the terrain, but still am working on items.
I am looking for either a skilled individual to help with:
- triggers (mainly quests)
- Terraining
- Spells
-new systems
or just general advice to bring my map to the next level.
-I am working on a Beta version for anyone who is interested.
I started my work about a month ago and so far i have implemented various systems like weapon system, creep respawn, loot system, damage show, spell show.. And i have completed about half the terrain, but still am working on items.
I am looking for either a skilled individual to help with:
- triggers (mainly quests)
- Terraining
- Spells
-new systems
or just general advice to bring my map to the next level.
-I am working on a Beta version for anyone who is interested.