Need HELP with Hero Permanent Immolation Spell!!!

Mael

New Member
Reaction score
1
Hi, I made a hero permanent immolation spell from the permanent immolation (Neutral Hostile 1) spell and it won't make the transition for damage in between levels. So the damage interval doesn't increase nor does the duration decrease even if the hero learns the spell and upgrades it.

Ex.:
Lv.1 dmg: 50 per sec.
Lv.2 dmg: 75 per sec. (but stays at 50)
Lv.3 dmg: 100 per sec. (but stays at 50)

Ex.:
Lv.1 duration: 1.00
Lv.2 duration: 0.75 (but stays at 1)
Lv.3 duration: 0.5 (but stays at 1)

I'm even using my own custom permanent immolation buff and the unit only has one permanent immolation spell. The spell targets: air, ground, enemy. I've tested the spell against hostile units. :confused: What am I doing wrong?
 

Sartan

New Member
Reaction score
23
if i remeber correctly you need ot remove the old immolation buff befor the new buff/level of ability will have any effect.
 

vypur85

Hibernate
Reaction score
803
It's a bug.

When the hero learns the spell, pause and unpause the unit. And it's fixed.

Event
-A unit learns a skill
Condition
-Skill learned == Immolation
Action
-Unit - Pause (Triggering unit)
-Unit - Unpause (Triggering unit)
 

Mael

New Member
Reaction score
1
That's weird. I applied the trigger but it made the map unplayable? I'm using jass newgen special.
 
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