Need help -.-

Eskemoenn

Member
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When you create a map..
how can i do so i can type -save or type -load in game(((Like Orc vs Human))) ..
How can i make so i can do that are it in triggers??

And how can i make Unit Respawn after 10seks (NOT an play unit like neutral hostle) And not so i got 10000creeps just come one after the other one is dead ?? :eek: :)
 

cleeezzz

The Undead Ranger.
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268
i answered some of your questions on your recent post

Off-topic: rofl ghan, i was editing the post, and then i get the message
thread closed :p
 

Ghan

Administrator - Servers are fun
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> rofl ghan, i was editing the post, and then i get the message
thread closed

I had that happen to me a few times as well. :p

Anyway, if you don't find what you want with AceHart's code, there are a bunch of others out there....
 

Ghan

Administrator - Servers are fun
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> Can i make cheats for super speed also ?

Can you? Yes.

You would just use the Chat Message event, then change the movement speed of whatever units.
 

Ghan

Administrator - Servers are fun
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> In trigger i put evet to evry 15sek
What should the action be for the income?

What happened? You went from speed to income? Well, that should be easy to search for.... :p
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
Code:
Untitled Trigger 001
    Events
        Time - Every 15.00 seconds of game time
    Conditions
    Actions
        For each (Integer A) from 1 to 12, do (Actions)
            Loop - Actions
                Player - Add 235 to (Player((Integer A))) Current gold
Thats the income thing...Ofc you can create a variable - type Integer - then you have the possibility to increase/decrease the income...(there are other ways also but... :))

Code:
Untitled Trigger 002
    Events
        Player - Player 1 (Red) types a chat message containing OMFG! as An exact match
    Conditions
    Actions
        Player - Add 666 to (Triggering player) Current gold
Cheat trigger, gives 666 gold every time player 1 red writes OMFG! :D

Do the same thing with speed, just another action, if is a hero you can simply add more agility
Hero - MOdify Attribute - ....
If it is a unit, you need to give it the "Gloves of Haste" ability, increases 15% attack speed. And you can go under abilities > items > Gloves of haste and change it... If the speed = not attack speed, but move, then like this:
Code:
Unit - Set (Last created unit) movement speed to (Random real number between 100.00 and 500.00)
hehe, random !;)
 

denmax

You can change this now in User CP.
Reaction score
155
Well, if you can't find or use the search button use this

Code:
Actions
    Player - Set Bounty On for Player 1 (Red)

Now, you would notice that you can't control the gold gain yet, so go to the unit, find this, Gold Bounty - Base, Gold Bounty - Number of Dice, Gold Bounty - Sides Per Die

Now this would be the formula..

Base + Num - Sides - Base x Side

Example:
Base = 10
Num = 2
Side = 3

10 + 2 - 3 - 10 x 3 = 9 - 30
Meaning, the gold bounty would be in between the integers, 9 and 30..

EDIT: Sorry, something wrong with the formula...
 

Eskemoenn

Member
Reaction score
2
Erhh ?

Erh-- ? i dosent understand that whit save/load can an (mapper)
Please help me?? :rolleyes:
And if you can that can you so please send it back to me


[email protected] ? :rolleyes:
 

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ManyTimes

I'm so lonesome I could cry...
Reaction score
293
Example:
Base = 10
Num = 2
Side = 3
It would give 12-16 gold.
bas+num = minimum
num*side+base = max

Eskemoenn: Search the forum for a SaveLoad...There are plenty...
 

Eskemoenn

Member
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2
Hey there manyTimes Can you give my Map the Trigger thing Save/Load ? ;)

Grr.. I mean "Hero save load Exp gold and stuff" Heehe...

That Save/load thing thats so CONFUSING!! :O :eek:
 

Ghan

Administrator - Servers are fun
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> That Save/load thing thats so CONFUSING!!

Quite. Here's the deal: You're taking numbers that represent various values such as experience, abilities, items, etc. and converting them into a different number base that happens to use letters as numbers. So, you have a base 36 system where you don't count to 9 and then start over with another column. Instead, you go to 9, then proceed on with A, B, C, etc., and when you hit Z, THEN you start a new column. So, you can end up with numbers like 1D, or maybe H5, and this provides many more combinations that confuse people so they can't 'crack' the code.
 

Ghan

Administrator - Servers are fun
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Yeah, it's kind of hard to understand. I'll try to explain some more.

Using this base 36 way of doing things, if I were to count the first 50 'numbers', this is what it would look like this:

0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D

Do you see how letters are used in place of numbers? It's like we added some more numbers beyond 9. So, you have to go through all of them before you can restart with a 1 and a 0 together - 10. Then you go through all of them until you get to 1Z, then you can make it 20 and start over again.

Well, there it is, but I'm probably just confusing you some more. Personally, I've never used or created a save/load code, and I don't think I could without some serious work. But feel free to put forth the effort to learn how to use one. :D
 

Eskemoenn

Member
Reaction score
2
Can you say what i have to do like
Event "?????????"
Cordinations"????????"
Action"?????????"
I dont under stand the other way you say it?:banghead:
:shades: :shades:

Im just a stupid little kid xD
 

cleeezzz

The Undead Ranger.
Reaction score
268
did you try looking at other people's save/load?

they have guides to teach you how to use it

just search
 
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