SilverScreen
New Member
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Hey everyone,
Sorry I've got so many questions; I had no idea how many things could go wrong when trying to create a map, but his should be the last question though.
I've been creating a non-melee map, so I deleted the Melee Initialization and used Victory Conditions that were given to me (Thanks again, Storgaard!). But then I realized that there was no AI: the enemies just sat there and did nothing. So I went back and kept the Melee Initialization stats for AI and for starting resources.
When I went to play, the resources were there, and the Orcs and Night Elves were doing some things (wisps/peons were active but heroes were just standing), but the Undead were just sitting there unless attacked.
I thought the Melee AI worked on an earlier map (I got attacked by heroes and everything), but it isn't working now.:banghead:
I don't need any complex AI, just something that keeps the computer behaving the way it would in a normal Melee game. Is there a way I can do that without inventing my own AI system?
Again, thank you to those who have helped me thus far--I do appreciate it. I've worked out everything else...I just can't get the computer to fight back!
(BTW, someone mentioned giving "rep" for help. Can anyone tell me what that is?)
Sorry I've got so many questions; I had no idea how many things could go wrong when trying to create a map, but his should be the last question though.
I've been creating a non-melee map, so I deleted the Melee Initialization and used Victory Conditions that were given to me (Thanks again, Storgaard!). But then I realized that there was no AI: the enemies just sat there and did nothing. So I went back and kept the Melee Initialization stats for AI and for starting resources.
When I went to play, the resources were there, and the Orcs and Night Elves were doing some things (wisps/peons were active but heroes were just standing), but the Undead were just sitting there unless attacked.
I thought the Melee AI worked on an earlier map (I got attacked by heroes and everything), but it isn't working now.:banghead:
I don't need any complex AI, just something that keeps the computer behaving the way it would in a normal Melee game. Is there a way I can do that without inventing my own AI system?
Again, thank you to those who have helped me thus far--I do appreciate it. I've worked out everything else...I just can't get the computer to fight back!
(BTW, someone mentioned giving "rep" for help. Can anyone tell me what that is?)