Poison Tower In A Tower Defence

MissKerrigan

Active Member
Hello Guys,

I having some trouble with a poison ower in a defence game

Does anyone know how I can let the poison tower attack targets which are not poisoned yet?
It's really annoying if my poison tower keeps attacking the first creep of wave

MissKerrigan
 

X-maul

AKA: Demtrod
I would asume that it is something with a validator that checks if target got your behavior - of ot allow it to attack - for the switching you might want to swap between two weapons for that.
I'm not good with validators but try look into it yourself
 

MissKerrigan

Active Member
My poison tower does 8 damage with it's hit and 10 x 2 damage poison every second

But I can't make a validator which checks if the target is poisoned and then make it unable to hit
If there comes a boss it means the tower can only hit it once

What I watn make is a preference for the tower to hit unpoisoned targets, unless there is only 1 target to fire at (like a boss)

Would be nice if anyone can help me with this
 
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