position of 'lost' item

mirrorman1de

Cool Member
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4
hi,
get some strange results with this trigger
Code:
Event
    A unit loses an item
Conditions
Actions
    Game - Display to all players the text: distance of ((position of Unit X) and (position of (item being manipulated)))

i created lightning effects between both points and it seem, as if the position of (item being manipulated) is not the position it is now dropped by the unit but instead it is the position it was formerly picked up.

???
 
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