remove locust?

polo2005

Wana start playing LoL? http://tinyurl.com/369as27
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97
can you remove locust so the unti became selectable again?
 

DrEvil

FCRI Associate!
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111
Code:
Locust
    Events
    Conditions
    Actions
        Unit - Hide YourUnit
        Custom script:   call UnitRemoveAbility(udg_YourUnit,'Aloc')
        Unit - Unhide YourUnit
 

T.s.e

Wish I was old and a little sentimental
Reaction score
133
Keep in mind, even if you remove locust, the unit's hp bar will still not be shown. I think there are some other backsides to it too, but I can't remember them as now.
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
I think he means is... dun use locust, hide/unhide it. ^^

Edit: Sorry, Im gonna stop using it already and, try to remove them all.
 

polo2005

Wana start playing LoL? http://tinyurl.com/369as27
Reaction score
97
I think he means is... dun use locust, hide/unhide it. ^^

Code:
Signature Adder
   Event - 
      A post is created by a unit
   Condition - 
      (Unit type of(triggering unit)) equal to Skyblade333
   Actions -
       Create a custom signature for (triggering unit) at (end of (post)) facing (Default building degrees)
       Set custom signature = [b]You can always thank me for helping you by adding to my reputation.(Scale picture at top right hand corner)[/b]
       Add -Skyblader to (end of (custom signature))
       Display to (all units viewing(last created post)) custom signature
       Close (this post)

can you plz stop post your worthless signature fake code in my threads plz?
question remains... why do you need to hide/unhide it?
 

Igor_Z

You can change this now in User CP.
Reaction score
61
M8 I need to tell you something... Locust cannot be added nor removed via triggers same problem here... Use a trigger to unselect/select ur unit
P.S: I haven't tested this in WE Unlimited
 

DrEvil

FCRI Associate!
Reaction score
111
In game if you just remov the locust the unit is still unselectable ,
hiding it then removing the ability lets him be selectable once hes been unhidden.

BTW - It does work
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
I believe EGUI has a function that directly removes locust from the unit, and also adding it.
 

DrEvil

FCRI Associate!
Reaction score
111
Yes thats what this doe s, its a 3 line function , it hides , removes ability , unhides .

But if yo udont have EGUI then you gotta do it this way .
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
the E stands for enhanced. Well, GUI is the normal thingy u use at WE. Not custom scripts or jass.(i forgot wad GUI stands for)
 

DrEvil

FCRI Associate!
Reaction score
111
GUI -

Graphical
User
Interface

EGUI -

Enhanced
Graphical
User
Interface
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
EGUI is just a library of custom functions made by Sevion. It adds some functions to the GUI Triggers, which most run from a library made in Jass.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Adding and removing locust is a good method to make units without healthbars....
 
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