Tower Defence HELP?

Eskemoenn

Member
Reaction score
2
Hi guys, I am kinda making a tower defence by i need some help :D

1. When creeps enter final area chances lost?.
2. When chances hit's 0 player 1.2.3.4.5.6.7.8 defeated..
3. i need a tower that got a ability "FX. Shockwave" and he attacks with the shock wave instead of normal attack

thanks ;)
 

Razed

New Member
Reaction score
44
1. Create a variable with type: integer. Name it chances.

Code:
Events - Map initialisation
Actions - Set chances = 25
Code:
Events - A unit enters final region
Conditons - Entering unit equal to Owner of Player 12 (Enemy)
Actions - Set chances = (chances - 1)

2.
Code:
Events - A unit enters final region
Actions - If chances is equal to or less than 0 then do Game - Defeat Players else do Do nothing

3. Give the tower 1-1 damage (or less if possible of course) and give him a custom shockwave ability which is modified to your willing. Give the shockwave cooldown regarding your tower's speed and of course the damage it should do.

Then:
Code:
Events - A unit is attacked.
Conditions - Unit type of attacking unit equal to [B]SW TOWER[/B]
Actions - Order [B]SW TOWER[/B] to do Tauren Chieftain - Shockwave

It doesn't look very clear, just handwrote =) You get my point.
 
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