Drazalon
New Member
- Reaction score
- 3
Ok i have a trigger that will spawn the certain unit, certain amount at a certain region. In this case red's spawn region... Heres the trigger
it worked without the condition but that will make it spawn at all areas eve if the player isnt even playing! I want to make it so that the unit will spawn ONLY when the player slot is in playing. But when i use this with the If/Then/Else it dosnt work. Can someone recode my trigger so that it spawn only when the player slot is playing?
+REP (for helping w/ trigger and if it works)
Code:
If ((Player 1 (Red) slot status) Equal to Is playing) then do (Unit - Create 1 EnemyType[Pointer] for Player 12 (Brown) at (Center of Monster Spawn Top Left2 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
it worked without the condition but that will make it spawn at all areas eve if the player isnt even playing! I want to make it so that the unit will spawn ONLY when the player slot is in playing. But when i use this with the If/Then/Else it dosnt work. Can someone recode my trigger so that it spawn only when the player slot is playing?
+REP (for helping w/ trigger and if it works)