For me this is the last question I have with the WEditor because after that im moving to SC2 editor completely, so I will make sure I do things myself in the last war3 things I do
SOLVED / IGNORE
SOLVED / IGNORE
I have flying units with height 900 and I want to not let them move out of a certain range from the main flying unit that I'll just call the Main Unit with 600 height. So I do:
Trigger:
- DSPBoundaries
- Events
- Unit - A unit leaves (Region centered at (Position of Main Unit 0002 <gen>) with size (600.00, 900.00))
- Conditions
- (Unit-type of (Leaving unit)) Not equal to ...
- (Leaving unit) Not equal to ...(just selecting which I dont want to be taken into account)
- (Owner of (Leaving unit)) Equal to Player 1 (Red)
- Actions
- Unit - Move (Leaving unit) instantly to (Random point in (Region centered at (Position of Main Unit 0002 <gen>) with size (600.00, 900.00)))
So if those units not in the condition are supposed to be moved back within the range of the Main unit but they don't and I dont know what the problem is. Actually some do it, others not and it's not because I selected wrong units in the condition