Carnerox
The one and only.
- Reaction score
- 84
I was making a spell that causes the unit the create a "spirit", and hide the caster and the "spirit" is able to walk through units yada yada. But I was using call SetUnitPathing( u[ID], false ) and it bugs me because you are able to walk over cliffs and through buildings but all I want is to walk through units.
Anyone know a way to allow the "spirit" to walk through other units, I already tried making the collision size go as low as it can and it didn't help a bit.
Anyone know a way to allow the "spirit" to walk through other units, I already tried making the collision size go as low as it can and it didn't help a bit.