Unit Pathing.

Carnerox

The one and only.
Reaction score
84
I was making a spell that causes the unit the create a "spirit", and hide the caster and the "spirit" is able to walk through units yada yada. But I was using call SetUnitPathing( u[ID], false ) and it bugs me because you are able to walk over cliffs and through buildings but all I want is to walk through units.
Anyone know a way to allow the "spirit" to walk through other units, I already tried making the collision size go as low as it can and it didn't help a bit.
 

trb92

Throwing science at the wall to see what sticks
Reaction score
142
Add the ability "Ghost (Visible)" to the spirit.
 

Weep

Godspeed to the sound of the pounding
Reaction score
400
Give the spirit a copy of Wind Walk, order it to cast upon creation, then remove the spell (the buff will remain).
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top