"Vehicle" Triggers

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I'm not sure I've seen anyone do this. It's pretty simple, but should be fun for people making Action/RPG maps.

Basically, you need 1 ability based on load/unload, change the (None) - Target Filters a bit to suit your needs. Then the 2 triggers I have (your custom conditions) and tada, enter-able/exit-able vehicles!
 

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  • Vehicle Testing.zip
    29.9 KB · Views: 266
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