Giantpanda
New Member
- Reaction score
- 1
So i'm making an RPG called Battle of The Provinces and it is heavily focused around terraining. Doodads everywhere. So one of the heroes uses a spell named 'Crush', which is a modified version of War Stomp.
Now the problem is that because there are so many doodads, the terrain deformation thing attached to the spell makes my computer lag a fair bit whenever the spell is cast.
So the question is:
Can i remove the terrain deformation effect from War Stomp/Thunder Clap?
Now the problem is that because there are so many doodads, the terrain deformation thing attached to the spell makes my computer lag a fair bit whenever the spell is cast.
So the question is:
Can i remove the terrain deformation effect from War Stomp/Thunder Clap?