Warcraft III FPS Demo Movie

MindWorX

New Member
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8
Hey,

I'm currently working on an FPS system for Warcraft, using a project called Reinventing the Craft, which is also a thing made by me, and I figured I'd try and show it around, and see what people thinks.

[youtube]BpSKqJ9yL5M[/youtube]

- MindWorX
 

thevoden

New Member
Reaction score
5
Excellent video! Is this multi-player / battle.net compatible (the RtC engine)?

And as of right now thehiveworkshop is down :(.

But good luck and keep up the good work.
 

Ghostwind

o________o
Reaction score
172
/bow down to the master of jass (or whatever code you used for this... assuming it's jass since it's WC3) :eek:
 

MindWorX

New Member
Reaction score
8
My mod is made using custom natives from the RtC pack, which means a 3rd party executable is required. It doesn't work in multiplayer, since the mouse coords doesn't sync at all. But another part of RtC is a set of WinSocket natives, so coding a multiplayer engine for the FPS mod is very feasible. A friend of mine is helping me code the best possible engine, but as the alpha shows, alot is already working, and we've since added jumping, melee attacking and spells.
 
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