Joccaren
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- Reaction score
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Hi. I'm using a basic save/load trigger for a campaign I am making. Here are the triggers for map one:
Create Game Cache
Save Hero
And here are the Triggers for map 2:
Create Game Cache
Load Hero
My Hero doesn't load on the second map though. I have imported all custom object data and model files. Could someone help me find why this is happening.
Create Game Cache
Trigger:
- Game Cache
- Events
- Map initialization
- Conditions
- Actions
- Game Cache - Create a game cache from Stormhaven.w3v
- Events
Save Hero
Trigger:
- End Cinematic
- Events
- Time - Every 0.05 seconds of game time
- Conditions
- Gameend Equal to True
- Actions
- Game Cache - Store Anverii 0212 <gen> as Anverii of Heroes in (Last created game cache)
- Set Gameend = False
- Unit - Set mana of Grull Hellmark 0216 <gen> to 400.00
- Unit - Reset ability cooldowns for Grull Hellmark 0216 <gen>
- Cinematic - Turn cinematic mode On for (All players)
- Camera - Apply Look up road <gen> for Player 1 (Red) over 0.00 seconds
- Unit - Move Grull Hellmark 0216 <gen> instantly to (Center of Move Blademaster to Cinematic <gen>), facing 0.00 degrees
- Unit - Move Anverii 0212 <gen> instantly to (Center of Move Anverii to <gen>), facing 180.00 degrees
- Unit - Make Anverii 0212 <gen> Invulnerable
- Unit - Make Grull Hellmark 0216 <gen> Invulnerable
- Cinematic - Send transmission to (All players) from Grull Hellmark 0216 <gen> named Grull Hellmark: Play No sound and display You fools. This is .... Modify duration: Add 5.00 seconds and Wait
- Wait 5.00 seconds
- Cinematic - Send transmission to (All players) from Anverii 0212 <gen> named Anverii: Play No sound and display We will never surre.... Modify duration: Add 3.00 seconds and Wait
- Wait 3.00 seconds
- Animation - Play Anverii 0212 <gen>'s attack animation
- Wait 0.50 seconds
- Unit - Order Grull Hellmark 0216 <gen> to Orc Blademaster - Mirror Image
- Wait 1.00 seconds
- Unit - Order Grull Hellmark 0216 <gen> to Move To (Position of Forest Troll 0238 <gen>)
- Wait 2.00 seconds
- Cinematic - Turn cinematic mode Off for (All players)
- Unit - Make Anverii 0212 <gen> Vulnerable
- Wait 1.00 seconds
- Game - Save game as Mission 1.w3z and change level to Maps\New Campaign\Mission 2.w3x (Skip scores)
- Events
And here are the Triggers for map 2:
Create Game Cache
Trigger:
- Game Cache
- Events
- Map initialization
- Conditions
- Actions
- Game Cache - Create a game cache from Stormhaven.w3v
- Events
Load Hero
Trigger:
- Restore Anverii
- Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
- Actions
- Game Cache - Restore Anverii of Heroes from (Last created game cache) for Player 1 (Red) at (Center of Anverii Restore <gen>) facing 90.00
- Events
My Hero doesn't load on the second map though. I have imported all custom object data and model files. Could someone help me find why this is happening.