Hello, people. I have finished my D3Tools program.
It calculates your Effective Health (and compares two items and their impact on your effective health).
There's a bug, but I'm too lazy to find it. It's late and I'm going to Costa Rica haha.
Here's the code if anyone bothers to look through and try to fix it: http://pastebin.com/X03kk5U7
I believe there's something wrong with some of the variables that compare the items' effective health because giving 2000 armor to Item 1 and 1000 to Item 2 returns +1800 Effective Health. If you reverse it, there's only a -700 Effective Health change. If anyone finds the bug, I'll like your post
It should work just fine for calculating your own Effective Health without the other gear though.
It calculates your Effective Health (and compares two items and their impact on your effective health).
There's a bug, but I'm too lazy to find it. It's late and I'm going to Costa Rica haha.
Here's the code if anyone bothers to look through and try to fix it: http://pastebin.com/X03kk5U7
I believe there's something wrong with some of the variables that compare the items' effective health because giving 2000 armor to Item 1 and 1000 to Item 2 returns +1800 Effective Health. If you reverse it, there's only a -700 Effective Health change. If anyone finds the bug, I'll like your post
It should work just fine for calculating your own Effective Health without the other gear though.