Code:
START KILLS
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Not equal to User
((Picked player) slot status) Not equal to Is playing
Then - Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by (Picked player)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)
Else - Actions
i test this trigger and it don't do nothing...