DiDdY
New Member
- Reaction score
- 14
Hallo, TH.Net.
In a map I am assisting with, I have a few small triggers, and I'm just wondering if the bit at the bottom of this trigger, the 'Turn Off (This trigger) Wait 10 seconds Turn On (This Trigger)' bit would work?
In a map I am assisting with, I have a few small triggers, and I'm just wondering if the bit at the bottom of this trigger, the 'Turn Off (This trigger) Wait 10 seconds Turn On (This Trigger)' bit would work?
Code:
Revive
Events
Unit - A unit enters Secret Entry <gen>
Conditions
((Unit-type of (Entering unit)) Equal to Engineer Marine) or ((Unit-type of (Entering unit)) Equal to Engineer Marine (Undead))
Or - Any (Conditions) are true
Conditions
(Long Stone Bridge (Vertical) 0003 <gen> is dead) Equal to True
(Long Stone Bridge (Vertical) 0002 <gen> is dead) Equal to True
Actions
Destructible - Resurrect Long Stone Bridge (Vertical) 0002 <gen> with (Max life of Long Stone Bridge (Vertical) 0002 <gen>) life and Show birth animation
Destructible - Resurrect Long Stone Bridge (Vertical) 0003 <gen> with (Max life of Long Stone Bridge (Vertical) 0002 <gen>) life and Show birth animation
Trigger - Turn off (This trigger)
Wait 10.00 seconds
Trigger - Turn on (This trigger)