AI for aggro system - Question.

Reflexar

New Member
Reaction score
12
We've made an Aggro system for our map Epicquest ORPG. (Which will be released soon)

But, the aggro system only works if I use neutral hostile as the computer owning the creeps. Since the computer controlled player 10 seems to have a little brain of it's own which makes their units target the one with lowest HP.

How can we disable this AI, so that we don't have to make the creeps neutral hostile (we seriously can't do that).

Please Help us!

Regards; Epicquest Team
 

Tyrulan

Ultra Cool Member
Reaction score
37
There's a gameplay value which refers to "No mercy" AI. This is where units will target units with the lowest health.
 

Reflexar

New Member
Reaction score
12
Sorry but I cannot really find it.

EDIT: I found something in the AI-editor "no mercy" I unchecked it.

No mercy - "With this option enabled, the Ai will watch for oppurtunities to attack when the enemy appears to be weakened or at a disadvantage.

Note that these attacks correspond to the "Enemy - Major Assault" target type

Does that really give me what I want?

Regards!
 
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