Trigger:
- Scope
- Events
- Unit - A unit Begins casting an ability
- Conditions
- (Ability being cast) Equal to Optical Scope (X)
- Actions
- Unit Group - Add all units of (Units within 800.00 of (Target point of ability being cast) matching ((((Triggering unit) is A structure) Equal to False) and ((Owner of (Matching unit)) Equal to Player 12 (Brown)))) to scopeGrp
- Unit - Create 1 Dummy for Player 2 (Blue) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
- Unit - Add Scoped Buff (dummy) to (Last created unit)
- Unit - Set level of Scoped Buff (dummy) for (Last restored unit) to (Level of Optical Scope (X) for (Last created unit))
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- Unit Group - Pick every unit in scopeGrp and do (Actions)
- Loop - Actions
- Unit - Order (Last created unit) to Night Elf Druid Of The Talon - Faerie Fire (Picked unit)
- Loop - Actions
- Unit Group - Remove all units from scopeGrp
- Events
I test the spell Scoped buff manually and it work on target with 0 cooldown and 0 mana cost.
But still it didn't work, the dummy was not created....