Well thanks, but I really need an aura for my purposes. Or atleast it would be much simpler, as the buff needs to be there instantly whenever units in range of the aura are revived or if one of the units turn spell immune or something.
I know it's possible since it's used in dota. (e.g buff of Bloodseeker's Rupture is given by an aura.)
What I meant was, use an aura. But since it takes time to register, you should create a dummy unit to cast teh spell, which givews the buff for 1 or 2 seconds, and after the buff is gone, the aura's buff should come in. if you get what I mean.
You could make a trigger to affect all units within range of your unit, you would be able to get the same effect as having an aura, just without the delay of adding or removing the buff.
It's impossible to make a genuine aura act instantly, but you can trigger an aura using a fast period (eg. 0.1s) which will be much more prompt, although not truly instant.
Also, I believe the buff can be applied by giving each unit a self-affecting dummy aura based on Tornado Slow. This is the method used in J4L's BuffStruct and I think he said that self-affecting auras apply instantly.
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.