Bug

Man-o-Bomb

New Member
Reaction score
30
Why dosnt this work? It only works for player 1...

Code:
Kill
    Events
        Unit - A unit Dies
    Conditions
        ((Triggering unit) is A Hero) Equal to True
    Actions
        Countdown Timer - Start Rez_Timer[(Player number of (Owner of (Dying unit)))] as a One-shot timer that will expire in ((Real((Level of (Dying unit)))) x 6.00) seconds
        Countdown Timer - Create a timer window for (Last started timer) with title (Player  + (String((Player number of (Owner of (Dying unit))))))
        Set Timer_Window[(Player number of (Owner of (Dying unit)))] = (Last created timer window)
        Player - Add 1 to (Owner of (Killing unit)) Current gold
        Player Group - Pick every player in (All allies of (Owner of (Dying unit))) and do (Actions)
            Loop - Actions
                Countdown Timer - Show Timer_Window[(Player number of (Owner of (Dying unit)))] for (Picked player)
        Game - Display to (All players) the text: ((Name of (Triggering player)) + ( got pwned by  + (Name of (Owner of (Killing unit)))))
        Player Group - Pick every player in (All allies of (Owner of (Killing unit))) and do (Actions)
            Loop - Actions
                Player - Add 1 to (Picked player) Current lumber
        Set Tome_Group = (Random level 8 Powerup item-type)
        Item - Create Tome_Group at (Position of (Triggering unit))
 
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