Lol
Events
Unit - A unit Sells an item (from shop)
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Buying unit)) Equal to Footman
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Sold Item)) Equal to Tome of Experience
Then - Actions
Unit - Add Acid Bomb to (Triggering unit)
Else - Actions
Else - Actions