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•Pooter•
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When my hero casts I spell I want him to use attack - 2 animation. I tried using call SetUnitAnimationByIndex(GetTriggerUnit(), 2) and it didn't work. Can anyone help?
Code:
call SetUnitAnimationByIndex[COLOR=Orange](GetTriggerUnit(), 2) [/COLOR]
If I put in 2 after GetTriggerUnit(),would make the unit play attack - 2 when I use Play Unit's attack Animation?