While I have a nagging feeling this question has been answered before, searching has yielded no results, so I'll ask.
I have a camera object, and I want it to face 180 degrees. When I use the Set Camera Object Property action, to change rotation to 180, it instead brings it to 270. This has held true for any value greater than 90 but less than 270, or anytime it faces left. Anybody know what may be causing this, or a workaround? I tried figuring it out myself, but no luck.
EDIT: I've revised my search, and found some old posts referring to it as a bug. So I guess the nagging feeling was right, but judging by the third person maps and whatnot with full 360 rotation, I'm still hoping for a workaround.
I have a camera object, and I want it to face 180 degrees. When I use the Set Camera Object Property action, to change rotation to 180, it instead brings it to 270. This has held true for any value greater than 90 but less than 270, or anytime it faces left. Anybody know what may be causing this, or a workaround? I tried figuring it out myself, but no luck.
EDIT: I've revised my search, and found some old posts referring to it as a bug. So I guess the nagging feeling was right, but judging by the third person maps and whatnot with full 360 rotation, I'm still hoping for a workaround.