Derek0
New Member
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I know I've seen this somewhere before but I can't find it now.
In my map, there's a charged item called a "Healing Potion". All heroes have a health potion in their inventory slot 1 with 3 charges. My problem is that when it's used, all 3 charges are used and the item dissapears, instead of just one charge used and 2 charges would be left.
I would like to know if there was a way to make it use the charges one at a time when clicked on instead of all at once? It's not a huge issue but my players find it a little annoying.
Thanks in advance
Derek0
In my map, there's a charged item called a "Healing Potion". All heroes have a health potion in their inventory slot 1 with 3 charges. My problem is that when it's used, all 3 charges are used and the item dissapears, instead of just one charge used and 2 charges would be left.
I would like to know if there was a way to make it use the charges one at a time when clicked on instead of all at once? It's not a huge issue but my players find it a little annoying.
Thanks in advance
Derek0