BlargIAmDead
New Member
- Reaction score
- 25
If I wanted to make a quest where you have to rescue four specific rescuable units in order to complete it, how would I do that?
For instance, I've tried this trigger, where Player 12 is composed of rescuable units, with no luck:
Preaching Wrapup
Events
Unit - A unit owned by Player 12 (Brown) Changes owner
Conditions
Village Square 0014 <gen> Equal to (Ownership-changed unit)
Village Square 0015 <gen> Equal to (Ownership-changed unit)
Village Square 0016 <gen> Equal to (Ownership-changed unit)
Village Square 0017 <gen> Equal to (Ownership-changed unit)
Actions
Quest - Mark PreachingHisName as Completed
Quest - Display to (All players) the Quest Completed message: COMPLETED: Preachin...
Quest - Flash the quest dialog button
For instance, I've tried this trigger, where Player 12 is composed of rescuable units, with no luck:
Preaching Wrapup
Events
Unit - A unit owned by Player 12 (Brown) Changes owner
Conditions
Village Square 0014 <gen> Equal to (Ownership-changed unit)
Village Square 0015 <gen> Equal to (Ownership-changed unit)
Village Square 0016 <gen> Equal to (Ownership-changed unit)
Village Square 0017 <gen> Equal to (Ownership-changed unit)
Actions
Quest - Mark PreachingHisName as Completed
Quest - Display to (All players) the Quest Completed message: COMPLETED: Preachin...
Quest - Flash the quest dialog button