Dark Summoning animation

Xan_Kriegor

I can change this now in User CP.
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12
I've been messing around with the base item ability Dark Summoning, and I've noticed a small problem. Using Art - Effect I can change what it displays where the target unit gets teleported from, and using Art - Missile Art I can change the missile that travels from beginning to end, but what I can't seem to change is the green glow that it does when the target arrives at the caster. Is there any way to change it so I can have a different effect show when the unit arrives?
 

Xan_Kriegor

I can change this now in User CP.
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12
Sorry I took so long to respond (I don't think this counts as thread necromancy yet, only been a week and a few days). Previously I had the Art - Target line blank, and it made the green glow. I just tested what you said (changed it to something else), and it still makes the green glow. Anyone else have ideas?
 

Carnerox

The one and only.
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84
Sorry to burst your bubbles but the art of the green glow is hard coded and cannot be changed.
 

Xan_Kriegor

I can change this now in User CP.
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12
So it's hardcoded...

Alright, thanks for the info. I guess I'll just have to deal with the green glow :(
 

Shura

New Member
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45
Well you could always try triggering everything so that you can control the effects.
 

Weep

Godspeed to the sound of the pounding
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400
That's really weird. I'd swear it worked when I tested it before I posted, but now it doesn't. Sorry... :nuts:
 
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