Destroy a specific item when another is picked up?

Juggernaut

I don't know what to change it to
Reaction score
33
also at the trigger with the bear trap.
You can remove this: (Owner of (Picked unit)) Equal to Player 1 (Red)
in the trigger. I did it just for testing. Remove both of them in both groups.
So that enemy units get trapped.
Also on your spell " Bear TRAAPPPZ" change " Data - Activation delay" to 0 or 1, so that the trap can be exploded as soon as you place it and not 10sec later.
 

maldruzard

Member
Reaction score
2
also at the trigger with the bear trap.
You can remove this: (Owner of (Picked unit)) Equal to Player 1 (Red)
in the trigger. I did it just for testing. Remove both of them in both groups.
So that enemy units get trapped.
Also on your spell " Bear TRAAPPPZ" change " Data - Activation delay" to 0 or 1, so that the trap can be exploded as soon as you place it and not 10sec later.
Ahh cheers! I was wondering why the trap took so long to spring into action :L I had figured out the player specific trap thing earlier because it was confusing me, but I did not know about the activation delay! :)
 
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