Duel ??

aki15

New Member
Hi everyone, I need something important to be done in my map... It's duel system :D
-It should be like this:
-It should take all players of team 1 (blue/teal/purple/yellow/orange) and team 2 (pink/gray/light blue/dark green/brown) to 1 place (Duel arena).
-When they get moved, they should get 100% hp/mp and reseted coldowns.
-Then pause all of them for 6 seconds and count 3,2,1...
-Then unpause and start a duel..
-When every player in team 1 dies, team 2 will be winner, and same for other team.
-When 1 of 2 team wins, every player in that team gets 100 gold and get moved in it's base...
Duel should be every 10 minutes of game, and it should have timer...
If anyone knows how to do this, please post here, thanks ! ;)
 

The warden

New Member
I think this should work ;)

Firstly you need three triggers.

Duel Trigger: This is a countdown to start each duel
Trigger:
  • Duel Trigger
    • Events
      • Time - DuelTimer expires
    • Conditions
    • Actions
      • Unit Group - Pick every unit in Team1Heroes and do (Actions)
        • Loop - Actions
          • Unit - Move (Picked unit) instantly to (Random point in Team1DuelArea), facing Default building facing degrees
          • Unit - Set life of (Picked unit) to 100.00%
          • Unit - Set mana of (Picked unit) to 100.00%
          • Unit - Reset ability cooldowns for (Picked unit)
          • Unit - Pause (Picked unit)
      • Unit Group - Pick every unit in Team2Heroes and do (Actions)
        • Loop - Actions
          • Unit - Move (Picked unit) instantly to (Random point in Team2DuelArea), facing Default building facing degrees
          • Unit - Set life of (Picked unit) to 100.00%
          • Unit - Set mana of (Picked unit) to 100.00%
          • Unit - Reset ability cooldowns for (Picked unit)
          • Unit - Pause (Picked unit)
      • Countdown Timer - Start CountdownTimer as a Repeating timer that will expire in 1.00 seconds
      • Set Countdown = 6


Countdown: Timer to countdown to duel

Trigger:
  • Countdown
    • Events
      • Time - CountdownTimer expires
    • Conditions
    • Actions
      • Set Countdown = (Countdown - 1)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Countdown Less than or equal to 3) and (Countdown Greater than 0)
        • Then - Actions
          • Game - Display to (All players) the text: ((String(Countdown)) + ...)
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • Countdown Equal to 0
            • Then - Actions
              • Game - Display to (All players) the text: Fight!!!
              • Unit Group - Pick every unit in Team1Heroes and do (Actions)
                • Loop - Actions
                  • Unit - Unpause (Picked unit)
              • Unit Group - Pick every unit in Team2Heroes and do (Actions)
                • Loop - Actions
                  • Unit - Unpause (Picked unit)
              • Countdown Timer - Pause CountdownTimer
              • Trigger - Turn on Duel Death <gen>
            • Else - Actions


Duel Death; Triggers every time a unit dies during the duel to see if it causes either team to win, should be off unless a duel is taking place, also no heroes should be allowed to revive while duel is in progress

Trigger:
  • Duel Death
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (All units of Team2Heroes are dead) Equal to True
        • Then - Actions
          • Game - Display to (All players) the text: Team 1 win!!!
          • Unit Group - Pick every unit in Team1Heroes and do (Actions)
            • Loop - Actions
              • Unit - Move (Picked unit) instantly to (Random point in Team1DuelArea)
          • Player Group - Pick every player in Team1 and do (Actions)
            • Loop - Actions
              • Player - Add 100 to (Picked player) Current gold
          • Trigger - Turn off Duel Death <gen>
          • Countdown Timer - Start DuelTimer as a One-shot timer that will expire in 600.00 seconds
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (All units of Team1Heroes are dead) Equal to True
        • Then - Actions
        • Else - Actions
          • Game - Display to (All players) the text: Team 1 win!!!
          • Unit Group - Pick every unit in Team1Heroes and do (Actions)
            • Loop - Actions
              • Unit - Move (Picked unit) instantly to (Random point in Team1DuelArea)
          • Player Group - Pick every player in Team1 and do (Actions)
            • Loop - Actions
              • Player - Add 100 to (Picked player) Current gold
          • Trigger - Turn off Duel Death <gen>
          • Countdown Timer - Start DuelTimer as a One-shot timer that will expire in 600.00 seconds


Let me know if you need more help :)
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • tom_mai78101 tom_mai78101:
    Make sure you keep checking out my news..
    +2
  • Jesus4Lyf Jesus4Lyf:
    Man, I made this account 15 years ago? Wild. :)
  • Ghan Ghan:
    Seeing J4L is definitely a blast from the past.
  • Jesus4Lyf Jesus4Lyf:
    Oh hey Ghan! Long time. :)
    +1
  • jonas jonas:
    J4L! What has happened in your life
  • Jesus4Lyf Jesus4Lyf:
    Hmm, how to summarize... Moved to the USA and got married. Became a professional software engineer and solution lead. Learning Godot for game dev. :)
  • jonas jonas:
    So you are pursuing game dev as a hobby? What industry is your dayjob in?
  • jonas jonas:
    FAANG?
  • Jesus4Lyf Jesus4Lyf:
    Not quite FAANG, less pay for a less hours/stress. Yeah, game dev as a hobby.
  • jonas jonas:
    makes sense. Do we have a hobby game dev subforum to showcase some work?
  • Blackveiled Blackveiled:
    Happy Thursday
    +1
  • The Helper The Helper:
    Happy Thursday!
  • The Helper The Helper:
    TGIF!
  • The Helper The Helper:
    hey tom_mai please do not archive anymore news
  • Ghan Ghan:
    AMD Ryzen 7000 next week :D
    +1
  • The Helper The Helper:
    noice!
  • tom_mai78101 tom_mai78101:
    "hey tom_mai please do not archive anymore news" ----> Got it. What should we do with the "News Archive" subforum?
  • The Helper The Helper:
    I think leave it for real old news that cannot be sorted the reason we had it in the first place was a server issue that we do not have anymore. I don't want to get rid of the archive just not put anything in it for now until we figure it out more
  • The Helper The Helper:
    The side chat has nothing on the discord. it is not possible but the biggest thing on my wish list right now is a sidechat channel on the disord that hooks up to this...
  • Ghan Ghan:
    I've been selected for the Diablo IV beta.
    +1
  • Ghan Ghan:
    Woo!
    +1
  • The Helper The Helper:
    that is so cool
  • V-SNES V-SNES:
    Eh just noticed the new discord section on the side. Looks great!
    +1
  • Blackveiled Blackveiled:
    :( feels bad I can't ever get selected for any beta I sign up for. It's annoying as heck.
    +1

    The Helper Discord

    Members online

    No members online now.

    Affiliates

    Hive Workshop NUON Dome World Editor Tutorials

    Network Sponsors

    Apex Steel Pipe - Buys and sells Steel Pipe.
    Top